notwarframe

Each weapon does a particular type of damage, such as Slashing or Bolt. Each weapon type has different strengths and weaknesses against the variety of enemies in the game. These are NOT the same categories as elemental mods: armor piercing, fire, freeze, and electric.

"Normal damage" refers to the Normal column on the Enemy Vulnerabilities page. See that page for weak spots as well.

Ranged Weapons

Bullet

Includes most regular, bullet shooting guns.

Does Normal damage to enemies. Normal damage deals greatly reduced damage against armored enemies, but guns can be aimed at a variety of weak spots for full damage or better.

Bolt

Includes: Bolto, Boltor, Akbolto, and Paris

When this damage type kills an enemy, it can throw the corpse backwards and pin it to various objects.  If thrown, dead enemies will deal damage equal to the damage they received, allowing a single bolt to effectively damage multiple enemies.

Beam (details unconfirmed)

Includes only Flux Rifle at this time.

Elemental

Melee Weapons

Slashing

Includes many bladed weapons not listed in other categories. Ether Daggers are oddly Slashing.

Other: Normal damage for the Ancient's Limb weak spots. 2x base damage to crewman head (recheck).

Piercing

Includes Heat Dagger, Dark Dagger, Ceramic Dagger, Fang

Blunt

Includes Fragor, Furax, Amphis, and Bo.

Notes

Mechanics
AffinityArtifactCellChallenge RewardClanCombat ManeuversCreditsDamageExperienceFoundryGame ModesHackingKey BindingsLogin RewardsMastery RankMapsMissionsModsPickupsPlatinumPolarizationStealthWarframe AttributesWeapon Types