notwarframe
File:CBstealthkill1.jpg

Stealth is a mechanic which is first introduced in Update 7. It offers a better and easier time doing full stealth runs. This is only the first update of the like, so expect tweaks in the near future.

How to prompt an assassination

File:Sneak Prompt.jpg

Hello there.

As long as the crew is not aware of your presence, you are eligible for performing stealth attacks. In order to do so, approach an enemy from behind without alerting anyone to your presence, and press your melee key when the prompt appears. Depending on what melee weapon you are using, different animations will occur. Successfully pulling off a stealth attack will deal damage with a large multiplier (Damage is affected by the weapon's Charge Damage). So far, the animation varies by weapons type, where daggers, swords, dual swords, heavies, staffs, polearms, boomerangs, gauntlets and dual daggers all have their unique animations.

Enemy eligibility for stealth attack

The following enemies do not grant a stealth attack animation as of Update 8.

File:CBNefStealth.jpg

Bosses can indeed be stealth attacked

Grineer

Corpus

Infested


Humanoid Bosses such as Captain Vor and Sgt. Nef Anyo can be stealth attacked, however the damage done will not be sufficient enough to kill them in one hit. Non-humanoid Bosses such as Phorid and Jackal will not grant any stealth attack animations.

Detection

Silenced Weapons

Tips

Notes

Current grievances in the mechanics

Since the concept of stealth is still a new one, there are some flaws that have not been addressed.

Mechanics
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