| Acrid | |
|---|---|
| File:Acrid2.png | |
| Statistics | |
| Mastery Level | 7 |
| Type | Semi-Automatic Pistol |
| Damage Type | Poison |
| Base Damage | 25 |
| Base Firing Rate | 6.7 |
| Accuracy | 100.0 |
| Base Clip Size | 15 |
| Base Ammo Size | 210 |
| Base Reload Speed | 1.2s |
| Base Critical Chance | 2.5% |
| Base Critical Damage | 150% |
| Polarities | None |
| The Acrid fires an acidic-infused needle. | ||
–In-Game Description | ||
The Acrid is an Infested weapon unlockable through Bio Lab Research in the dojo. It appears to be a needle gun which kills enemies with toxic injections. Its damage is poison elemental, similar to Mire.
Characteristics
Advantages:
- Innate armor ignoring.
- Leaves a stackable damage-over-time effect which ticks 4 times over 4 seconds for 75% of original damage as Poison damage per tick
- DoT can be improved via Hornet Strike
- Fast reloading speed.
- High rate of fire.
- No recoil.
- Silent.
Disadvantages:
- Bolts have a travel time.
- Inaccurate beyond medium range.
- It is a Dojo research weapon and requires a large amount of materials.
- Requires Mastery Rank 7.
Acquisition
| Resources | Quantity |
|---|---|
| Mutagen Sample | 1000 |
| Ferrite | 15,000 |
| Polymer Bundle | 50,000 |
| Nano Spores | 100,000 |
| Credits | File:Creditsicon.png 750,000 |
| Research Time | 3 days |
| Resources | Quantity |
|---|---|
| Mutagen Mass | 5 |
| Salvage | 6,000 |
| Nano Spores | 5,000 |
| Forma | 1 |
| Credits | File:Creditsicon.png 30,000 |
| Build Time | 24 hours |
| Rush Build | File:Platinumicon.png 35 |
Weapon Loadouts
- Main article: Category:Acrid Build
See the user build section for builds using this weapon.
Notes
- The only alternative to Kunai/Despair for a silent side-arm.
- Enemies vaporize when killed. (Similar to Saryn's Miasma)
Tips
Trivia
Media
| Research | ||
|---|---|---|
| Energy | Prova • Supra • Dera • Flux Rifle • Lanka | |
| Bio | Torid • Acrid | |
| Chem | Ignis • Ogris | |
| Components | Detonite Injector • Fieldron • Mutagen Mass | |